I'm unable to access the forums currently :-( due to voluntary content restrictions on my Internet connection. Anybody who tries 2.6.8, please post a comment on your experience! Congratulations especially to developer Zefz whose determination and dedication have saved the game. I haven't tried it, but it looks like they have finally fully emerged from the mess that Egoboo once was and it is now a healthy project and a playable game.
Whilst previous versions have been plagued by long-standing issues, from my observers parapet it would appear they have largely been dealt with. It got extended beta testing and the development seems to be maturing a bit as well. It is also - Macintosh users rejoice - finally available on all three platforms!
This release includes a lot of new content, and a lot of bugs have been squashed. To quote the homepage on what 2.6.8 brings us:
#SIMUTRANS VS OPENTTD DOWNLOAD#
Download it from here.Įgoboo 2.6.8 has been released (see 2nd post in that thread for the impressive changelog). It's a good balance for the standard resolutions today and fun to play - a better experience IMHO than standard OpenTTD or Simutrans. Also it's bigger than the oft-tiny-looking standard pak64 graphics (equivalent to OpenTTD's 8bpp graphics) whilst not oversized like the pak128 (equivalent to OpenTTD's 32bpp graphics) can appear. There are different climates zones and architectures. The simplistic style has meant they have been able to rapidly create a large number of graphics with minimal deviation in style. Clean, clear, and consistent graphics mean you can focus on gameplay rather than get distracted by artifacts or areas that are difficult to visually parse.